Land of No Return
Adventure type: A RPG style GUI text adventure.
Planned number of location Number: 400 locations
Date started: Dec 2004
Expected Completion date: End year 2006
Remark: This is my first “major” project to realise my childhood dream, initially named “Dungeon Master” and subsequently changed to “Land of No Return” (refer to
No screen shot on the title screen yet. I have to find time to design (and my artwork is really bad).
2 Comments:
Latest development
Currently doing Level 5 “haunted house” programming part. Current text engine still not that good. If I were to adopt certain programming part as in Land of Demogorgon then I need more time to rewrite and covert...
I guess I could not utilise all 300+ monsters by level 5, so the game needs to be extended by another level (level 6). Total plan locations increased from 400 to say 500.
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